sunday work
This commit is contained in:
parent
2f31d5ddf7
commit
d0525b3489
Binary file not shown.
|
Before Width: | Height: | Size: 429 KiB After Width: | Height: | Size: 366 KiB |
|
|
@ -11,6 +11,7 @@ config_version=5
|
||||||
[application]
|
[application]
|
||||||
|
|
||||||
config/name="Citytic"
|
config/name="Citytic"
|
||||||
|
run/main_scene="res://scenes/game.tscn"
|
||||||
config/features=PackedStringArray("4.2", "Mobile")
|
config/features=PackedStringArray("4.2", "Mobile")
|
||||||
config/icon="res://icon.svg"
|
config/icon="res://icon.svg"
|
||||||
|
|
||||||
|
|
|
||||||
|
|
@ -1,23 +1,100 @@
|
||||||
[gd_scene load_steps=4 format=3 uid="uid://b584vtyouaijk"]
|
[gd_scene load_steps=14 format=3 uid="uid://b584vtyouaijk"]
|
||||||
|
|
||||||
|
[ext_resource type="Script" path="res://scripts/car.gd" id="1_8tph7"]
|
||||||
[ext_resource type="Texture2D" uid="uid://oqahvvfnkpnm" path="res://assets/cars/car01/sprites.png" id="1_d6ty7"]
|
[ext_resource type="Texture2D" uid="uid://oqahvvfnkpnm" path="res://assets/cars/car01/sprites.png" id="1_d6ty7"]
|
||||||
|
|
||||||
[sub_resource type="AtlasTexture" id="AtlasTexture_bvf5d"]
|
[sub_resource type="AtlasTexture" id="AtlasTexture_af1ee"]
|
||||||
atlas = ExtResource("1_d6ty7")
|
atlas = ExtResource("1_d6ty7")
|
||||||
region = Rect2(0, 1335, 512, 267)
|
region = Rect2(0, 1345, 477, 269)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_2rnss"]
|
||||||
|
atlas = ExtResource("1_d6ty7")
|
||||||
|
region = Rect2(0, 1345, 477, 269)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_73yi3"]
|
||||||
|
atlas = ExtResource("1_d6ty7")
|
||||||
|
region = Rect2(0, 807, 477, 269)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_mqdpn"]
|
||||||
|
atlas = ExtResource("1_d6ty7")
|
||||||
|
region = Rect2(0, 1883, 477, 269)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_g06uk"]
|
||||||
|
atlas = ExtResource("1_d6ty7")
|
||||||
|
region = Rect2(0, 1345, 477, 269)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_g1j3b"]
|
||||||
|
atlas = ExtResource("1_d6ty7")
|
||||||
|
region = Rect2(0, 538, 477, 269)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_nc0tg"]
|
||||||
|
atlas = ExtResource("1_d6ty7")
|
||||||
|
region = Rect2(0, 1614, 477, 269)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_wg6ew"]
|
||||||
|
atlas = ExtResource("1_d6ty7")
|
||||||
|
region = Rect2(0, 0, 477, 269)
|
||||||
|
|
||||||
|
[sub_resource type="AtlasTexture" id="AtlasTexture_vgy37"]
|
||||||
|
atlas = ExtResource("1_d6ty7")
|
||||||
|
region = Rect2(0, 1076, 477, 269)
|
||||||
|
|
||||||
[sub_resource type="SpriteFrames" id="SpriteFrames_xun5y"]
|
[sub_resource type="SpriteFrames" id="SpriteFrames_xun5y"]
|
||||||
animations = [{
|
animations = [{
|
||||||
"frames": [{
|
"frames": [{
|
||||||
"duration": 1.0,
|
"duration": 1.0,
|
||||||
"texture": SubResource("AtlasTexture_bvf5d")
|
"texture": SubResource("AtlasTexture_af1ee")
|
||||||
}],
|
}],
|
||||||
"loop": true,
|
"loop": true,
|
||||||
"name": &"default",
|
"name": &"running",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_2rnss")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_73yi3")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_mqdpn")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"stop",
|
||||||
|
"speed": 5.0
|
||||||
|
}, {
|
||||||
|
"frames": [{
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_g06uk")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_g1j3b")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_nc0tg")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_wg6ew")
|
||||||
|
}, {
|
||||||
|
"duration": 1.0,
|
||||||
|
"texture": SubResource("AtlasTexture_vgy37")
|
||||||
|
}],
|
||||||
|
"loop": true,
|
||||||
|
"name": &"turn_left",
|
||||||
"speed": 5.0
|
"speed": 5.0
|
||||||
}]
|
}]
|
||||||
|
|
||||||
|
[sub_resource type="RectangleShape2D" id="RectangleShape2D_wkntf"]
|
||||||
|
size = Vector2(265, 266)
|
||||||
|
|
||||||
[node name="CharacterBody2D" type="CharacterBody2D"]
|
[node name="CharacterBody2D" type="CharacterBody2D"]
|
||||||
|
script = ExtResource("1_8tph7")
|
||||||
|
|
||||||
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
[node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."]
|
||||||
|
position = Vector2(0, -134)
|
||||||
sprite_frames = SubResource("SpriteFrames_xun5y")
|
sprite_frames = SubResource("SpriteFrames_xun5y")
|
||||||
|
animation = &"running"
|
||||||
|
|
||||||
|
[node name="CollisionShape2D" type="CollisionShape2D" parent="."]
|
||||||
|
position = Vector2(-40.5, -135)
|
||||||
|
shape = SubResource("RectangleShape2D_wkntf")
|
||||||
|
|
|
||||||
259
scenes/game.tscn
259
scenes/game.tscn
|
|
@ -1,3 +1,260 @@
|
||||||
[gd_scene format=3 uid="uid://bwajltnrfw3ed"]
|
[gd_scene load_steps=7 format=3 uid="uid://bwajltnrfw3ed"]
|
||||||
|
|
||||||
|
[ext_resource type="PackedScene" uid="uid://b584vtyouaijk" path="res://scenes/car.tscn" id="1_v32qj"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://b4stgxi35r223" path="res://assets/city/Medium/_Spritesheet_Tileset.png" id="2_dvrcb"]
|
||||||
|
[ext_resource type="Texture2D" uid="uid://dlss5cu23db1l" path="res://assets/city/Medium/_Spritesheet_Objects.png" id="3_2726a"]
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4whsd"]
|
||||||
|
texture = ExtResource("2_dvrcb")
|
||||||
|
texture_region_size = Vector2i(128, 128)
|
||||||
|
0:0/0 = 0
|
||||||
|
1:0/0 = 0
|
||||||
|
2:0/0 = 0
|
||||||
|
3:0/0 = 0
|
||||||
|
4:0/0 = 0
|
||||||
|
5:0/0 = 0
|
||||||
|
6:0/0 = 0
|
||||||
|
7:0/0 = 0
|
||||||
|
8:0/0 = 0
|
||||||
|
0:1/0 = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
2:1/0 = 0
|
||||||
|
3:1/0 = 0
|
||||||
|
4:1/0 = 0
|
||||||
|
5:1/0 = 0
|
||||||
|
6:1/0 = 0
|
||||||
|
7:1/0 = 0
|
||||||
|
8:1/0 = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
3:2/0 = 0
|
||||||
|
4:2/0 = 0
|
||||||
|
5:2/0 = 0
|
||||||
|
6:2/0 = 0
|
||||||
|
0:3/0 = 0
|
||||||
|
1:3/0 = 0
|
||||||
|
2:3/0 = 0
|
||||||
|
3:3/0 = 0
|
||||||
|
4:3/0 = 0
|
||||||
|
5:3/0 = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
7:3/0 = 0
|
||||||
|
8:3/0 = 0
|
||||||
|
0:4/0 = 0
|
||||||
|
1:4/0 = 0
|
||||||
|
2:4/0 = 0
|
||||||
|
3:4/0 = 0
|
||||||
|
4:4/0 = 0
|
||||||
|
5:4/0 = 0
|
||||||
|
6:4/0 = 0
|
||||||
|
7:4/0 = 0
|
||||||
|
8:4/0 = 0
|
||||||
|
0:5/0 = 0
|
||||||
|
1:5/0 = 0
|
||||||
|
2:5/0 = 0
|
||||||
|
3:5/0 = 0
|
||||||
|
4:5/0 = 0
|
||||||
|
5:5/0 = 0
|
||||||
|
6:5/0 = 0
|
||||||
|
7:5/0 = 0
|
||||||
|
8:5/0 = 0
|
||||||
|
0:6/0 = 0
|
||||||
|
1:6/0 = 0
|
||||||
|
2:6/0 = 0
|
||||||
|
3:6/0 = 0
|
||||||
|
4:6/0 = 0
|
||||||
|
5:6/0 = 0
|
||||||
|
6:6/0 = 0
|
||||||
|
7:6/0 = 0
|
||||||
|
8:6/0 = 0
|
||||||
|
0:7/0 = 0
|
||||||
|
1:7/0 = 0
|
||||||
|
2:7/0 = 0
|
||||||
|
3:7/0 = 0
|
||||||
|
4:7/0 = 0
|
||||||
|
5:7/0 = 0
|
||||||
|
6:7/0 = 0
|
||||||
|
7:7/0 = 0
|
||||||
|
8:7/0 = 0
|
||||||
|
0:8/0 = 0
|
||||||
|
1:8/0 = 0
|
||||||
|
2:8/0 = 0
|
||||||
|
3:8/0 = 0
|
||||||
|
4:8/0 = 0
|
||||||
|
5:8/0 = 0
|
||||||
|
6:8/0 = 0
|
||||||
|
7:8/0 = 0
|
||||||
|
8:8/0 = 0
|
||||||
|
0:9/0 = 0
|
||||||
|
1:9/0 = 0
|
||||||
|
2:9/0 = 0
|
||||||
|
3:9/0 = 0
|
||||||
|
4:9/0 = 0
|
||||||
|
5:9/0 = 0
|
||||||
|
6:9/0 = 0
|
||||||
|
7:9/0 = 0
|
||||||
|
8:9/0 = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_we4wa"]
|
||||||
|
texture = ExtResource("3_2726a")
|
||||||
|
texture_region_size = Vector2i(128, 128)
|
||||||
|
1:0/0 = 0
|
||||||
|
2:0/0 = 0
|
||||||
|
3:0/0 = 0
|
||||||
|
4:0/0 = 0
|
||||||
|
5:0/0 = 0
|
||||||
|
6:0/0 = 0
|
||||||
|
7:0/0 = 0
|
||||||
|
8:0/0 = 0
|
||||||
|
9:0/0 = 0
|
||||||
|
0:1/0 = 0
|
||||||
|
1:1/0 = 0
|
||||||
|
2:1/0 = 0
|
||||||
|
3:1/0 = 0
|
||||||
|
4:1/0 = 0
|
||||||
|
5:1/0 = 0
|
||||||
|
6:1/0 = 0
|
||||||
|
7:1/0 = 0
|
||||||
|
8:1/0 = 0
|
||||||
|
9:1/0 = 0
|
||||||
|
0:2/0 = 0
|
||||||
|
1:2/0 = 0
|
||||||
|
2:2/0 = 0
|
||||||
|
3:2/0 = 0
|
||||||
|
4:2/0 = 0
|
||||||
|
5:2/0 = 0
|
||||||
|
6:2/0 = 0
|
||||||
|
7:2/0 = 0
|
||||||
|
9:2/0 = 0
|
||||||
|
0:3/0 = 0
|
||||||
|
1:3/0 = 0
|
||||||
|
2:3/0 = 0
|
||||||
|
3:3/0 = 0
|
||||||
|
4:3/0 = 0
|
||||||
|
5:3/0 = 0
|
||||||
|
6:3/0 = 0
|
||||||
|
7:3/0 = 0
|
||||||
|
9:3/0 = 0
|
||||||
|
12:3/0 = 0
|
||||||
|
13:3/0 = 0
|
||||||
|
0:4/0 = 0
|
||||||
|
1:4/0 = 0
|
||||||
|
2:4/0 = 0
|
||||||
|
3:4/0 = 0
|
||||||
|
4:4/0 = 0
|
||||||
|
5:4/0 = 0
|
||||||
|
6:4/0 = 0
|
||||||
|
7:4/0 = 0
|
||||||
|
8:4/0 = 0
|
||||||
|
9:4/0 = 0
|
||||||
|
0:5/0 = 0
|
||||||
|
1:5/0 = 0
|
||||||
|
2:5/0 = 0
|
||||||
|
3:5/0 = 0
|
||||||
|
4:5/0 = 0
|
||||||
|
5:5/0 = 0
|
||||||
|
6:5/0 = 0
|
||||||
|
7:5/0 = 0
|
||||||
|
8:5/0 = 0
|
||||||
|
9:5/0 = 0
|
||||||
|
0:6/0 = 0
|
||||||
|
1:6/0 = 0
|
||||||
|
2:6/0 = 0
|
||||||
|
3:6/0 = 0
|
||||||
|
4:6/0 = 0
|
||||||
|
5:6/0 = 0
|
||||||
|
6:6/0 = 0
|
||||||
|
7:6/0 = 0
|
||||||
|
8:6/0 = 0
|
||||||
|
9:6/0 = 0
|
||||||
|
10:6/0 = 0
|
||||||
|
11:6/0 = 0
|
||||||
|
0:7/0 = 0
|
||||||
|
1:7/0 = 0
|
||||||
|
2:7/0 = 0
|
||||||
|
3:7/0 = 0
|
||||||
|
4:7/0 = 0
|
||||||
|
5:7/0 = 0
|
||||||
|
6:7/0 = 0
|
||||||
|
7:7/0 = 0
|
||||||
|
8:7/0 = 0
|
||||||
|
9:7/0 = 0
|
||||||
|
10:7/0 = 0
|
||||||
|
11:7/0 = 0
|
||||||
|
12:7/0 = 0
|
||||||
|
0:8/0 = 0
|
||||||
|
1:8/0 = 0
|
||||||
|
2:8/0 = 0
|
||||||
|
3:8/0 = 0
|
||||||
|
4:8/0 = 0
|
||||||
|
5:8/0 = 0
|
||||||
|
6:8/0 = 0
|
||||||
|
7:8/0 = 0
|
||||||
|
8:8/0 = 0
|
||||||
|
9:8/0 = 0
|
||||||
|
10:8/0 = 0
|
||||||
|
11:8/0 = 0
|
||||||
|
0:9/0 = 0
|
||||||
|
1:9/0 = 0
|
||||||
|
2:9/0 = 0
|
||||||
|
3:9/0 = 0
|
||||||
|
4:9/0 = 0
|
||||||
|
5:9/0 = 0
|
||||||
|
6:9/0 = 0
|
||||||
|
7:9/0 = 0
|
||||||
|
8:9/0 = 0
|
||||||
|
9:9/0 = 0
|
||||||
|
10:9/0 = 0
|
||||||
|
11:9/0 = 0
|
||||||
|
0:10/0 = 0
|
||||||
|
1:10/0 = 0
|
||||||
|
2:10/0 = 0
|
||||||
|
3:10/0 = 0
|
||||||
|
4:10/0 = 0
|
||||||
|
5:10/0 = 0
|
||||||
|
6:10/0 = 0
|
||||||
|
7:10/0 = 0
|
||||||
|
9:10/0 = 0
|
||||||
|
10:10/0 = 0
|
||||||
|
0:11/0 = 0
|
||||||
|
1:11/0 = 0
|
||||||
|
2:11/0 = 0
|
||||||
|
3:11/0 = 0
|
||||||
|
12:8/size_in_atlas = Vector2i(3, 3)
|
||||||
|
12:8/0 = 0
|
||||||
|
13:11/0 = 0
|
||||||
|
12:4/size_in_atlas = Vector2i(3, 3)
|
||||||
|
12:4/0 = 0
|
||||||
|
13:7/0 = 0
|
||||||
|
10:3/size_in_atlas = Vector2i(2, 2)
|
||||||
|
10:3/0 = 0
|
||||||
|
10:5/0 = 0
|
||||||
|
10:0/size_in_atlas = Vector2i(1, 3)
|
||||||
|
10:0/0 = 0
|
||||||
|
11:0/size_in_atlas = Vector2i(1, 2)
|
||||||
|
11:0/0 = 0
|
||||||
|
12:1/0 = 0
|
||||||
|
12:0/0 = 0
|
||||||
|
13:1/0 = 0
|
||||||
|
13:0/0 = 0
|
||||||
|
13:2/0 = 0
|
||||||
|
12:2/0 = 0
|
||||||
|
|
||||||
|
[sub_resource type="TileSet" id="TileSet_mt0qw"]
|
||||||
|
tile_size = Vector2i(128, 128)
|
||||||
|
sources/0 = SubResource("TileSetAtlasSource_4whsd")
|
||||||
|
sources/1 = SubResource("TileSetAtlasSource_we4wa")
|
||||||
|
|
||||||
[node name="game" type="Node2D"]
|
[node name="game" type="Node2D"]
|
||||||
|
|
||||||
|
[node name="CharacterBody2D" parent="." instance=ExtResource("1_v32qj")]
|
||||||
|
|
||||||
|
[node name="Camera2D" type="Camera2D" parent="."]
|
||||||
|
position = Vector2(-37, -110)
|
||||||
|
zoom = Vector2(0.5, 0.5)
|
||||||
|
|
||||||
|
[node name="TileMap" type="TileMap" parent="."]
|
||||||
|
position = Vector2(-14, 0)
|
||||||
|
tile_set = SubResource("TileSet_mt0qw")
|
||||||
|
format = 2
|
||||||
|
|
|
||||||
28
scripts/car.gd
Normal file
28
scripts/car.gd
Normal file
|
|
@ -0,0 +1,28 @@
|
||||||
|
extends CharacterBody2D
|
||||||
|
|
||||||
|
|
||||||
|
const SPEED = 300.0
|
||||||
|
const JUMP_VELOCITY = -400.0
|
||||||
|
|
||||||
|
# Get the gravity from the project settings to be synced with RigidBody nodes.
|
||||||
|
var gravity = ProjectSettings.get_setting("physics/2d/default_gravity")
|
||||||
|
|
||||||
|
|
||||||
|
func _physics_process(delta):
|
||||||
|
# Add the gravity.
|
||||||
|
if not is_on_floor():
|
||||||
|
velocity.y += gravity * delta
|
||||||
|
|
||||||
|
# Handle jump.
|
||||||
|
if Input.is_action_just_pressed("ui_accept") and is_on_floor():
|
||||||
|
velocity.y = JUMP_VELOCITY
|
||||||
|
|
||||||
|
# Get the input direction and handle the movement/deceleration.
|
||||||
|
# As good practice, you should replace UI actions with custom gameplay actions.
|
||||||
|
var direction = Input.get_axis("ui_left", "ui_right")
|
||||||
|
if direction:
|
||||||
|
velocity.x = direction * SPEED
|
||||||
|
else:
|
||||||
|
velocity.x = move_toward(velocity.x, 0, SPEED)
|
||||||
|
|
||||||
|
move_and_slide()
|
||||||
Loading…
Reference in a new issue