[gd_scene load_steps=7 format=3 uid="uid://bwajltnrfw3ed"] [ext_resource type="PackedScene" uid="uid://b584vtyouaijk" path="res://scenes/car.tscn" id="1_v32qj"] [ext_resource type="Texture2D" uid="uid://b4stgxi35r223" path="res://assets/city/Medium/_Spritesheet_Tileset.png" id="2_dvrcb"] [ext_resource type="Texture2D" uid="uid://dlss5cu23db1l" path="res://assets/city/Medium/_Spritesheet_Objects.png" id="3_2726a"] [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4whsd"] texture = ExtResource("2_dvrcb") texture_region_size = Vector2i(128, 128) 0:0/0 = 0 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 8:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 6:1/0 = 0 7:1/0 = 0 8:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 5:2/0 = 0 6:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 5:3/0 = 0 6:3/0 = 0 7:3/0 = 0 8:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 3:4/0 = 0 4:4/0 = 0 5:4/0 = 0 6:4/0 = 0 7:4/0 = 0 8:4/0 = 0 0:5/0 = 0 1:5/0 = 0 2:5/0 = 0 3:5/0 = 0 4:5/0 = 0 5:5/0 = 0 6:5/0 = 0 7:5/0 = 0 8:5/0 = 0 0:6/0 = 0 1:6/0 = 0 2:6/0 = 0 3:6/0 = 0 4:6/0 = 0 5:6/0 = 0 6:6/0 = 0 7:6/0 = 0 8:6/0 = 0 0:7/0 = 0 1:7/0 = 0 2:7/0 = 0 3:7/0 = 0 4:7/0 = 0 5:7/0 = 0 6:7/0 = 0 7:7/0 = 0 8:7/0 = 0 0:8/0 = 0 1:8/0 = 0 2:8/0 = 0 3:8/0 = 0 4:8/0 = 0 5:8/0 = 0 6:8/0 = 0 7:8/0 = 0 8:8/0 = 0 0:9/0 = 0 1:9/0 = 0 2:9/0 = 0 3:9/0 = 0 4:9/0 = 0 5:9/0 = 0 6:9/0 = 0 7:9/0 = 0 8:9/0 = 0 [sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_we4wa"] texture = ExtResource("3_2726a") texture_region_size = Vector2i(128, 128) 1:0/0 = 0 2:0/0 = 0 3:0/0 = 0 4:0/0 = 0 5:0/0 = 0 6:0/0 = 0 7:0/0 = 0 8:0/0 = 0 9:0/0 = 0 0:1/0 = 0 1:1/0 = 0 2:1/0 = 0 3:1/0 = 0 4:1/0 = 0 5:1/0 = 0 6:1/0 = 0 7:1/0 = 0 8:1/0 = 0 9:1/0 = 0 0:2/0 = 0 1:2/0 = 0 2:2/0 = 0 3:2/0 = 0 4:2/0 = 0 5:2/0 = 0 6:2/0 = 0 7:2/0 = 0 9:2/0 = 0 0:3/0 = 0 1:3/0 = 0 2:3/0 = 0 3:3/0 = 0 4:3/0 = 0 5:3/0 = 0 6:3/0 = 0 7:3/0 = 0 9:3/0 = 0 12:3/0 = 0 13:3/0 = 0 0:4/0 = 0 1:4/0 = 0 2:4/0 = 0 3:4/0 = 0 4:4/0 = 0 5:4/0 = 0 6:4/0 = 0 7:4/0 = 0 8:4/0 = 0 9:4/0 = 0 0:5/0 = 0 1:5/0 = 0 2:5/0 = 0 3:5/0 = 0 4:5/0 = 0 5:5/0 = 0 6:5/0 = 0 7:5/0 = 0 8:5/0 = 0 9:5/0 = 0 0:6/0 = 0 1:6/0 = 0 2:6/0 = 0 3:6/0 = 0 4:6/0 = 0 5:6/0 = 0 6:6/0 = 0 7:6/0 = 0 8:6/0 = 0 9:6/0 = 0 10:6/0 = 0 11:6/0 = 0 0:7/0 = 0 1:7/0 = 0 2:7/0 = 0 3:7/0 = 0 4:7/0 = 0 5:7/0 = 0 6:7/0 = 0 7:7/0 = 0 8:7/0 = 0 9:7/0 = 0 10:7/0 = 0 11:7/0 = 0 12:7/0 = 0 0:8/0 = 0 1:8/0 = 0 2:8/0 = 0 3:8/0 = 0 4:8/0 = 0 5:8/0 = 0 6:8/0 = 0 7:8/0 = 0 8:8/0 = 0 9:8/0 = 0 10:8/0 = 0 11:8/0 = 0 0:9/0 = 0 1:9/0 = 0 2:9/0 = 0 3:9/0 = 0 4:9/0 = 0 5:9/0 = 0 6:9/0 = 0 7:9/0 = 0 8:9/0 = 0 9:9/0 = 0 10:9/0 = 0 11:9/0 = 0 0:10/0 = 0 1:10/0 = 0 2:10/0 = 0 3:10/0 = 0 4:10/0 = 0 5:10/0 = 0 6:10/0 = 0 7:10/0 = 0 9:10/0 = 0 10:10/0 = 0 0:11/0 = 0 1:11/0 = 0 2:11/0 = 0 3:11/0 = 0 12:8/size_in_atlas = Vector2i(3, 3) 12:8/0 = 0 13:11/0 = 0 12:4/size_in_atlas = Vector2i(3, 3) 12:4/0 = 0 13:7/0 = 0 10:3/size_in_atlas = Vector2i(2, 2) 10:3/0 = 0 10:5/0 = 0 10:0/size_in_atlas = Vector2i(1, 3) 10:0/0 = 0 11:0/size_in_atlas = Vector2i(1, 2) 11:0/0 = 0 12:1/0 = 0 12:0/0 = 0 13:1/0 = 0 13:0/0 = 0 13:2/0 = 0 12:2/0 = 0 [sub_resource type="TileSet" id="TileSet_mt0qw"] tile_size = Vector2i(128, 128) sources/0 = SubResource("TileSetAtlasSource_4whsd") sources/1 = SubResource("TileSetAtlasSource_we4wa") [node name="game" type="Node2D"] [node name="CharacterBody2D" parent="." instance=ExtResource("1_v32qj")] [node name="Camera2D" type="Camera2D" parent="."] position = Vector2(-37, -110) zoom = Vector2(0.5, 0.5) [node name="TileMap" type="TileMap" parent="."] position = Vector2(-14, 0) tile_set = SubResource("TileSet_mt0qw") format = 2