[gd_scene load_steps=4 format=3 uid="uid://b584vtyouaijk"] [ext_resource type="Texture2D" uid="uid://oqahvvfnkpnm" path="res://assets/cars/car01/sprites.png" id="1_d6ty7"] [sub_resource type="AtlasTexture" id="AtlasTexture_bvf5d"] atlas = ExtResource("1_d6ty7") region = Rect2(0, 1335, 512, 267) [sub_resource type="SpriteFrames" id="SpriteFrames_xun5y"] animations = [{ "frames": [{ "duration": 1.0, "texture": SubResource("AtlasTexture_bvf5d") }], "loop": true, "name": &"default", "speed": 5.0 }] [node name="CharacterBody2D" type="CharacterBody2D"] [node name="AnimatedSprite2D" type="AnimatedSprite2D" parent="."] sprite_frames = SubResource("SpriteFrames_xun5y")