citytic/scenes/game.tscn
2024-07-07 18:03:45 -04:00

261 lines
3.6 KiB
Plaintext

[gd_scene load_steps=7 format=3 uid="uid://bwajltnrfw3ed"]
[ext_resource type="PackedScene" uid="uid://b584vtyouaijk" path="res://scenes/car.tscn" id="1_v32qj"]
[ext_resource type="Texture2D" uid="uid://b4stgxi35r223" path="res://assets/city/Medium/_Spritesheet_Tileset.png" id="2_dvrcb"]
[ext_resource type="Texture2D" uid="uid://dlss5cu23db1l" path="res://assets/city/Medium/_Spritesheet_Objects.png" id="3_2726a"]
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_4whsd"]
texture = ExtResource("2_dvrcb")
texture_region_size = Vector2i(128, 128)
0:0/0 = 0
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
7:0/0 = 0
8:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
3:1/0 = 0
4:1/0 = 0
5:1/0 = 0
6:1/0 = 0
7:1/0 = 0
8:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
6:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
8:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
0:6/0 = 0
1:6/0 = 0
2:6/0 = 0
3:6/0 = 0
4:6/0 = 0
5:6/0 = 0
6:6/0 = 0
7:6/0 = 0
8:6/0 = 0
0:7/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
4:7/0 = 0
5:7/0 = 0
6:7/0 = 0
7:7/0 = 0
8:7/0 = 0
0:8/0 = 0
1:8/0 = 0
2:8/0 = 0
3:8/0 = 0
4:8/0 = 0
5:8/0 = 0
6:8/0 = 0
7:8/0 = 0
8:8/0 = 0
0:9/0 = 0
1:9/0 = 0
2:9/0 = 0
3:9/0 = 0
4:9/0 = 0
5:9/0 = 0
6:9/0 = 0
7:9/0 = 0
8:9/0 = 0
[sub_resource type="TileSetAtlasSource" id="TileSetAtlasSource_we4wa"]
texture = ExtResource("3_2726a")
texture_region_size = Vector2i(128, 128)
1:0/0 = 0
2:0/0 = 0
3:0/0 = 0
4:0/0 = 0
5:0/0 = 0
6:0/0 = 0
7:0/0 = 0
8:0/0 = 0
9:0/0 = 0
0:1/0 = 0
1:1/0 = 0
2:1/0 = 0
3:1/0 = 0
4:1/0 = 0
5:1/0 = 0
6:1/0 = 0
7:1/0 = 0
8:1/0 = 0
9:1/0 = 0
0:2/0 = 0
1:2/0 = 0
2:2/0 = 0
3:2/0 = 0
4:2/0 = 0
5:2/0 = 0
6:2/0 = 0
7:2/0 = 0
9:2/0 = 0
0:3/0 = 0
1:3/0 = 0
2:3/0 = 0
3:3/0 = 0
4:3/0 = 0
5:3/0 = 0
6:3/0 = 0
7:3/0 = 0
9:3/0 = 0
12:3/0 = 0
13:3/0 = 0
0:4/0 = 0
1:4/0 = 0
2:4/0 = 0
3:4/0 = 0
4:4/0 = 0
5:4/0 = 0
6:4/0 = 0
7:4/0 = 0
8:4/0 = 0
9:4/0 = 0
0:5/0 = 0
1:5/0 = 0
2:5/0 = 0
3:5/0 = 0
4:5/0 = 0
5:5/0 = 0
6:5/0 = 0
7:5/0 = 0
8:5/0 = 0
9:5/0 = 0
0:6/0 = 0
1:6/0 = 0
2:6/0 = 0
3:6/0 = 0
4:6/0 = 0
5:6/0 = 0
6:6/0 = 0
7:6/0 = 0
8:6/0 = 0
9:6/0 = 0
10:6/0 = 0
11:6/0 = 0
0:7/0 = 0
1:7/0 = 0
2:7/0 = 0
3:7/0 = 0
4:7/0 = 0
5:7/0 = 0
6:7/0 = 0
7:7/0 = 0
8:7/0 = 0
9:7/0 = 0
10:7/0 = 0
11:7/0 = 0
12:7/0 = 0
0:8/0 = 0
1:8/0 = 0
2:8/0 = 0
3:8/0 = 0
4:8/0 = 0
5:8/0 = 0
6:8/0 = 0
7:8/0 = 0
8:8/0 = 0
9:8/0 = 0
10:8/0 = 0
11:8/0 = 0
0:9/0 = 0
1:9/0 = 0
2:9/0 = 0
3:9/0 = 0
4:9/0 = 0
5:9/0 = 0
6:9/0 = 0
7:9/0 = 0
8:9/0 = 0
9:9/0 = 0
10:9/0 = 0
11:9/0 = 0
0:10/0 = 0
1:10/0 = 0
2:10/0 = 0
3:10/0 = 0
4:10/0 = 0
5:10/0 = 0
6:10/0 = 0
7:10/0 = 0
9:10/0 = 0
10:10/0 = 0
0:11/0 = 0
1:11/0 = 0
2:11/0 = 0
3:11/0 = 0
12:8/size_in_atlas = Vector2i(3, 3)
12:8/0 = 0
13:11/0 = 0
12:4/size_in_atlas = Vector2i(3, 3)
12:4/0 = 0
13:7/0 = 0
10:3/size_in_atlas = Vector2i(2, 2)
10:3/0 = 0
10:5/0 = 0
10:0/size_in_atlas = Vector2i(1, 3)
10:0/0 = 0
11:0/size_in_atlas = Vector2i(1, 2)
11:0/0 = 0
12:1/0 = 0
12:0/0 = 0
13:1/0 = 0
13:0/0 = 0
13:2/0 = 0
12:2/0 = 0
[sub_resource type="TileSet" id="TileSet_mt0qw"]
tile_size = Vector2i(128, 128)
sources/0 = SubResource("TileSetAtlasSource_4whsd")
sources/1 = SubResource("TileSetAtlasSource_we4wa")
[node name="game" type="Node2D"]
[node name="CharacterBody2D" parent="." instance=ExtResource("1_v32qj")]
[node name="Camera2D" type="Camera2D" parent="."]
position = Vector2(-37, -110)
zoom = Vector2(0.5, 0.5)
[node name="TileMap" type="TileMap" parent="."]
position = Vector2(-14, 0)
tile_set = SubResource("TileSet_mt0qw")
format = 2